Console Game Tournament Rules

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(Updated for Ohayocon 20)

General Rules:

  • All games will be played on default settings unless otherwise specified below.
  • All macros available via in-game controller configurations are allowed.
  • Hardware-programmable input entry, rapid-fire, modifiers, macros, or other hardware-assisted mechanisms are strictly forbidden.
  • Pausing the game at any time for any reason will cause you to forfeit the round.
  • Any player using ‘random select’ to choose their character must keep the same character upon winning.
  • Converters are allowed.
  • When a match forfeiture is issued, the participant automatically loses the match in dispute (not the game, but the match; know the difference!). The other player automatically advances to the next bracket and is NOT required to play a replacement.
    • Circumstances in which forfeitures may be issued include but are not limited to:
      • Inability to locate the participant at the start of their match (i.e. not showing up)
      • Violation of match rules during the match (i.e. using a game-freezing glitch banned in the ruleset)
      • Minor misconduct during a tournament (I.e. disruptive behavior, failing to obey judge instructions, etc.)
  • The Inevitable Defeat rule is in effect. This rule is defined in circumstances where a player has legally won the round or match (i.e. landed a blow that will kill the opponent) but pauses the game before being awarded the Round won icon or cinematic. That player will still be awarded the win. A common example of the Inevitable Defeat rule coming into play is when Player 1 lands a super move on Player 2, but the super move animation is a grab attack and damage isn’t awarded until the final hit connects. Player 2 has still legally lost the round. If there is a dispute over whether the move would have knocked out Player 2, a tournament official will unpause the match, see the result of the action, and proceed from there. If the attack did not kill Player 2, the mid-game pause rules go into effect and the offending player forfeits the match.

Specific Tournament rules are as follows:

Friday:

Mario Kart 8 Deluxe (1pm):

  •  4 player heats, winners move on
  • – Courses will be decided by roulette once all players pick a preferred course
  • – No repeated courses
  • – No changing characters or vehicles in between races
  • – 150cc until semi finals then 200cc
  • – No Teams
  • – Normal items
  • – No COM
  • – All contestants will be playing on 2P split screen. However, exceptions will be made for those who bring their own switch.

 

Samurai Showdown (4pm):

Game version: US PlayStation 4

Game Settings:

  • 2/3 games
  • 3/5 Winners/Losers/Grand

If the players do not agree on a stage within 15 seconds, the match will be random stage select.

 

Mortal Kombat 11 (6pm):

Game version: US PlayStation 4

  • Game Settings:
  • Tournament Mode
  • 2/3 games
  • 3/5 games Winner/Losers/Grand

Winner must keep same character/variation

Stage Select: Random or Tournament

 

Soul Calibur VI (8pm):

Game version: US PlayStation 4

Game Settings:

  • 2/3 Games
  • 60 Seconds
  • 3/5 games Winner/Losers/Grand

If the players do not agree on a stage within 15 seconds, the match will be random stage select.

There will be no customizing colors, names or items at any time before or during a tournament match. Any player that does so will be given a loss.

 

Saturday:

SUPER SMASH BROS. ULTIMATE (10am):

Game version: US Nintendo Switch

Game Settings:

  • 3 Stock
  • 6 Minutes
  • 2 /3 games, Winners, Losers and Grand Finals will play 3/ 5 games
  • Final Smash Meter: Off 
  • Spirits: Off
  • Damage Handicap: Off 
  • Stage Selection: Anyone
  • Items: Off and None
  • Stage Morph: Off
  • Stage Hazards: Off
  • Launch Rate: 1.0x
  • Underdog Boost: Off
  • Pausing: Off
  • Score Display: Off
  • % Show Damage: Yes
  • Custom Balance: Off
  • Echo Fighters: Separate
  • Radar: Big

Starter stages:

  • Battlefield
  • Final Destination
  • Pokémon Stadium 2
  • Smashville
  • Town And City

Counter-pick stages:

  • Kalos Pokémon League
  • Lylat Cruise
  • Yoshi’s Island (Brawl)
  • Yoshi’s Story

 

Allowed Controllers: Nintendo GameCube, Nintendo Pro Controller, Nintendo Joy-Con, SmashBox

Mii Fighters: All moveset combinations are legal

Amiibos are banned.

Winning player is not locked into the same character for the next match, but has to pick before loser selects character.

If a game ends with a self-destruct move, the results screen will determine the winner.

Sudden Death with tied percentage/stock will result in a 1 stock/2 minutes playoff match.

There will be no loading anything on to the tournament consoles.

 

Killer Instinct (12pm):

Game version: Xbox

This tournament is sponsored by Microsoft; all rules will be explained prior to the event.

 

Dragon Ball Z Fighters (1pm):

Game version: US PlayStation 4

Game Settings:

  • 300 Seconds 
  • 2/3 Games
  • 3/5 Winners/Losers/Grands
  • Default Handicap, Default Damage

Winner must keep team but may change order.

If you chose “Random Select” for your team and win, you must KEEP that team with the assist they came with.

 

Tekken 7 (4pm):

Game version: US PlayStation 4

Game Settings: 

  • 2/3 Games
  • 3/5 Winners/Losers/Grands
  • 60 Seconds

Winner must keep character

Loser may switch character OR choose new stage

If new character is chosen, stage must be random select

If the players do not agree on a stage within 15 seconds, the match will be random stage select.

There will be no customizing colors, names or items at any time before or during a tournament match. Violators will be given a loss.

 

Street Fighter V (7pm):

Game version: US PlayStation 4

Game Settings:

  • Versus Mode
  • No Handicap
  • 99 Seconds
  • 2/3 Rounds
  • 2/3 Games
  • Winners/Losers/Grands 3/5 Matches.

Winner must keep character, V-Trigger AND V-Skill

There are no banned stages (players must agree on stage or random) BUT Vega can NOT use the Cage on Flamenco Tavern. If use happens, there will be a warning (game penalty) then a DQ on a second offense (full set forfeit)

 

Sunday:

MYSTERY TOURNAMENT (10am):

Game version: MYSTERY

Game Settings: MYSTERY

All details for the mystery tournament will be announced on-site! Are you willing to try it out?

 

Under Night In Birth Late[st] (1pm):

Game version: US PlayStation 4

Game Settings:

  • 2/3 games
  • 3/5 games Winner/Losers/Grand

If the players do not agree on a stage within 15 seconds, the match will be random stage select.

 

BlazBlue Cross Tag  (3pm):

Game version: US PlayStation 4

Game Settings: 

  • 3/5 Games
  • 180 seconds

If the players do not agree on a stage within 15 seconds, the match will be random stage select.

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